Modeled on the ancient gambling game of Tali.
Ancient dice rolling meshed with an easy character system.
Storytelling focus that strays from the traditional tabletop roleplaying experience.
Concise system with examples of play, spanning no more than two pages to be printed front and back.
What is Venus Odyssey?
A roleplaying game placed in the mythos. Venus Odyssey aims to combine the ancient gambling game of Tali with modern roleplaying expectations.
Characters are made of three attributes: Virtus, Astutia, and Ratio. The Orator assigns them tests as they create the adventure together and face mythological foes.
Example of Play:
Leo is in combat with a living skeleton. The skeleton will wound Leo on a Virtus Test of one or less. Leo has 3 Virtus, so he rolls 3 four-sided dice. The dice show 1, 2, and 2 – for a count of 2. Since he rolled outside of the skeleton’s wound range, nothing bad happens.
A second skeleton rises from the mud, and swipes at Leo. This time, he rolls all 2's for a result of 1. Since the skeleton wounds on a result of one or less, Leo is now wounded.
Leo attacks the skeleton, and tests his Virtus, he rolls a count of 3. Because the skeleton’s Total to Defeat was 2, the skeleton is defeated.
The second skeleton slashes at Leo again, and again, he tests his Virtus for a count of 1. Since Leo is wounded, and the skeleton’s Wounds to Kill is 1, Leo dies at the hand of the second skeleton.